Mark Patraw

Skeleton Duck

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Details

I decided to make a "Skeleton Duck" enemy monster from Capcom's classic 1989 Nintendo Entertainment System (NES) video game DuckTales (it was also ported to the original black-and-white Gameboy in 1990), which was based on the hit Disney cartoon show of the same name. A hi-definition, remastered version of said title was also released for the PC, Microsoft Xbox 360, Sony Playstation 3, and Nintendo Wii U in 2013.

In the game, billionaire Uncle Scrooge McDuck travels the world (The Amazon, The Himalayas, Transylvania, African Mines, and even the Moon!) collecting even more riches to line his already super deep pockets (the Japanese adaptation was re-named Naughty Duck's Dream Adventures which is much more descriptive of that greedy old bird's activities if you ask me!) And, naturally, Scrooge's many enemies, including The Beagle Boys, Magica DeSpell, and Flintheart Glomgold, try to thwart Scrooge's efforts to maintain his status as the richest duck in the world.

Only found in the Transylvania stage, Skeleton Ducks mindlessly scamper about the rooms and corridors of Dracula Duck's crumbling castle. None too smart (their brains rotted away a long time ago after all), Skeleton Ducks frequently collide with walls, and other solid structures, and those impacts cause them to fall apart into a pile of bones, but that's only a temporary setback, as they soon magically reassemble themselves and give chase once again. Like most of the enemies in the DuckTales video game, Scrooge can easily dispatch them with a single blow from his versatile pogo cane, so, these bony adversaries aren't much of a threat to the rich old bird, who's surprisingly agile for a geriatric fowl. I'm sure he'd tell us that the pursuit of money always makes him feel and move like a spry duckling again . . .

*****

Materials:
Newsprint, tissue paper, cardboard from a box of cereal, wire twist ties, white glue, and acrylic paint.

Dimensions*:
5.1 cm (2.0") wide x 6.0 cm (2.4") tall.
(*Please note that the numbers given can vary a bit, depending on how the figure's joints are positioned.)

Articulation:
Neck, ribs, vertebrae column, shoulders, elbows, wrists, and hips.

Time:
Three days: July 4th, 7th, and 9th, 2017.

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